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Chronomancer's picture

Great job mate :) Are you on facebook? Post them to the official groups!

Commented on: AvPHB Last Stand mode
Chronomancer's picture

Hi mate

Yes, you roll for each breach location. The design takes into account that most players will expand their game with add-on packs, so there might be different sizes availlable or, once a collection is large enough, there will be slight chance of running out of models. :)
No, the +1 tile effect is not cumulative. I am sorry for the misconception, "In case you don’t have... ...is not cumulative." should be one paragraph to make it clear.

Cheers,
K.

P.S. you can use avprules@prodosgames.com for rules querries as well.

Commented on: Need help!!!
Chronomancer's picture

Hey mate :)

I take it that you are playing with just the basic box contents? The most powerful combination vs Marines is Hunter and SD Warrior. SD Warrior can shoot through corners. Sentry happens only after you complete an action, so if you combine a run action with a +1 movement (card effect) you run 3 tiles and engage the marines.

Practice Practice Practice (and roll 1s :P like a boss!!!)

Chronomancer's picture

Indeed :)

Chronomancer's picture

The Sentry tokens are removed from play when a model choses to expend it and make a "setry responce" by interrupting another model's activation or at the end of turn.

So yes, your model will carry his Sentry Token with him until he decides to use it or the turn ends. Remember though that you can use each action only once.

Chronomancer's picture

Hi mate :)

On rulebook 2.0 page 19 is indicated that players use their sentry tokens in intiative order by taking turns. This means:
Player with initiative activates 1 sentry token
Player 2 activates 1 sentry token
Player 3 activates 1 sentry token
Player 1 activates second sentry token
and so on.

:)

Chronomancer's picture

Hi mates.

I suggest that for any date questions you use facebook or the contact forms, because the officials are really working hard on other areas and don't lurk the forums :)
Delivery dates etc are issues you will hardly find an official noticing in here :)

Thanks about the rules comment :P We tried hard :)

For the Marines, there is a second pack of marines and weapons coming up at some point, but it falls on the "dates" category and I can't guess when. As long as the Medic is concerned, I did not pose him running. Instead I posed him a... Poser. One leg down, one leg on a big stone/lodge/step/whatever - like a "Chill dude, I'll cook 'ere" attitude. You could probably play with "green stuff" and conversions :) I've seen lotsa things on facebook, even GW Marine and Guard flamers :)

Hurrah!

Commented on: AvP Rules 2.0 VS 1.2
Chronomancer's picture

Hi there :)

Yes you should get 2.0

However, the office demon has meddled and a few errors happend. If you did not pring, please wait for a bit (just download and read), because there were some rules left out. We are going to issue 2.1 very very soon.

If you did download, there is no problem. Also very soon, there will be an additional .pdf that will only contain the errata of 2.0.

Also, the by now Trademarked soon will also bring you the corrected cards as a download. :)

Sorry for the delay :P I am multitasking like a madman :) I'll try to be more active to the forums :)

Chronomancer's picture

Definately. Although I cannot say when the production of the printed version will occur.

Chronomancer's picture

Heh I know, right? :) I've got two boxed sets and still I can't have enough tokens!! ahahahahah

Don't worry, we have passed the suggestion to Jarek since day 1. I believe a solution will present itself.

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