You made a very important point regarding core troops. If I remembered correctly, the regular basic miniatures such as the Marines, the Predators and the Stalkers and Infants which all came in "Unicast" format and editions in the Second Edition boxed set, but we're never offered and sold individually and separately.
We never got to buy more regular Predators in unicast format, only for specialized and better units that came later such as Elders, Elites, and the Female Predator. Even the cloaked Predators were all standard multicast like the original multicast format miniatures.
Same goes for the Marines, they offered us specialized units like the Flamethrower lady Marine, the Sergeant with a shotgun, the USCM Officer, and even Wetland-Yutani Mercenaries in unicast formats, but we never received an offer for unicast editions of those same Marines found in the 2nd edition starter bpx. Rather instead, we're offered multi-part Marines and standard multi-cast marines.
I just realized I made a mistake LOL.
The Stalkers DID receive a unicast edition, but similarly to the unicast editions of Marines and Predators core troops miniatutrs, they are exclusively available in the starter box set and was nevered offered or sold separately.
But you're probably right about getting as many tiles, etc. for the much larger games, especially when it comes to Unleashed wargame format.
Speaking of Terminator, I really would want to have that massive Hunter Killer tank with Dual Plasma cannons and the Flying Hunter Killer with the Tail Plasma Cannon on the Terminator/SkyNet's army side that we had seen from the 2nd Terminator movie. Then we also need lots of Model 101 T-800 infiltrators along with 2 or 3 T-1000 miniatures and that should be about it.
The first 2 probably will require custom miniatures as Genisys changed and used different looking Hunter Killer drones, same for all the sequels and movies that followed after Terminator 2.
I even thought about the Silverfish, the Orbs as they had been in Terminator 2 the Arcade Game.
And then there was that massive mainframe super computer that represented SkyNet in the Arcade game.
I broke down and pulled the
I broke down and pulled the trigger on one last order last night. Dipped into my savings heavier than I had planned, but I figure this is one last hurrah for the game before it vanishes into obscurity. But who knows, maybe we'll still get lucky and Prodos will regain the rights, or someone else will purchase those rights and continue the game in some form. Probably won't happen, but we can dream!
For the larger Terminator stuff, look into the old NECA models. Some of the Terminator vehicles from that look like they would scale fairly well, and I've seen others use them as proxies in their Terminator Genysis games.
I dragged out all of my old Aliens and Aliens vs Predator comics last night. Going to be reading through a bunch of those in search of inspiration for some new custom models for this game. Got Jeri half done, and I plan to do Herk Mondo and a Berserker power armor suit when I can find acceptable proxies for them. I think I'm going to paint up a squad of Infants as Red Xenomorphs just for some color verity in my models. Been looking for something I can use for Decon and the Newborn, but I haven't had much luck with those yet. So many great characters we never got to see.
Another thing I was looking at last night is the fact that the Mutations allow us to create stats for nearly every alien type from the old arcade game.
Arachnoid: Infant with Adrenaline Boost and Powerful Hind Legs mutations. Deployment: Regular, Infultration, Rapid Deployment, Stalk(?)
Chrysalis: Royal Guard core. Not sure what Mutations would be best though. Maybe Hive Collective, Regeneration, and Toughened Exoskeleton? Deployment: Regular, Flank Deployment.
Defender: Warrior core with Armored Plating. Deployment: Regular.
Razor Claws: Evolved Warrior core with Rippers and Bloodthirsty. Deployment: Regular, Flank Attack.
Smasher: Basically just a baby Crusher. I'm thinking Evolved Warrior Core with Armor Plating and/or Regeneration, and Relentless. Deployment: Regular, Flank Attack
Eventually I'll likely paint up a group of models to accommodate each of those groups, then do a set of custom cards for them. Use the above, or something close to it, then give each one the option of an additional Mutation.