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Commented on: Cable Marionettes
BHBlitzer's picture

Those models were made for the RPG if I'm not mistaken. The RPG books are a great source for information concerning the universe that is not available in the prodos books. Also check out mutantpedia

Commented on: Index
Abjugardiel's picture

General:

Game Board
-Air Vent p.10
-Doors p.12
-Tile Occupation Rules p.19

Turn Sequence
-Initiative p.17
-Card & Tokens Refreshment Phase p.17
-Model Activation Phase p.17
-Victory Condition Check Phase p.17
-End of the Game Turn p.17

Ping! Tokens
-Hidden in Darkness p.4-5
-Ping! Token Reveal p.18

General Basic Actions
-Move (A) p.20
-Shooting Action (A) p.21
-Close Combat Action (A) p.21
-Pass Action (A) p.21
-Interact Action (A) p.21
-Sentry Action (A) p.21
-Disengaging from Engagement p.31

Genral Extended Actions
-Run (A) p.21

Combat
-Armour p.24-25
-Ranged Combat p.25-26
-Close Combat p.26
-Engagin by Displacing p.30

Campaign Missions
-Mission 1 p.40
-Mission 2 p.41
-Mission 3 p.42
-Mission 4 p.43
-Mission 5 p.44
-Mission 6 p.45
-Mission 7 p.46
-Mission 8 p.47
-Mission 9 p.48
-Mission 10 p.49

Advanced Game Rules
-Experience and LvL p.51
-Make Your Own Hero p.52-54
-Custom Victory Conditions p.55-56

Survival Arena Mode
-Settings p.56
-Maps p.57
-Small Map p.57
-Medium Map p.58
-Large Map p.58
-Horde Instinct p.59

Commented on: Index
Abjugardiel's picture

Predators:

Predator Faction Passive Skill List
-Seasoned Hunter (P) p.18
-Vocal Mimicry (P) p.18
-Charge! (P) p.34
-Hot Plasma (P) p.34
-Pack Hunt (P) p.34
-Self-Destruct Device (P) p.34

Predator Faction Unique Basic Actions
-Smart-Disk Throw (A) p.28
-Rage! p.34

Predator Faction Unque Extended Actions
-Field Wound Treatment p.24

Predator Stat Lines p.38
Predator Weapons p.38-39
Predator Force List p.51
Make Your Own Hero p.54-55

Commented on: Index
Abjugardiel's picture

Aliens:

Alien Faction Passive Skill List
-Infested Corridor p.9
-Half Infested Corridor p.9
-Assisting in Force the Doors Open (P) p.12
-Ping! Token conversion to a model p.18
-Acid Damage Token p.20
-Facehug (P) p.29
-Climbing Claws (P) p.33
-Dodge (P) p.33
-Egg Injection (P) p.33
-Hive Bloodhouds (P) p.33
-Improved Dodge (P) p.33
-Improved Hide (P) p.33
-Resilient (P) p.34
-Royal Pheromones (P) p.34
-Tiny (P) p.34
-Unstoppable (P) p.34

Alien Faction Unique Basic Actions
-Force the Doors Open (A) p.12
-Hide (A) p.22
-Acid Spit (A) p.30

Alien Faction Unique Extended Actions
-Skulking Advance (A) p.24

Alien Stat Lines & Weapons p.37
Alien Force List p.50-51
Make Your Own Hero p.53-54

Commented on: FAQ
SGTperryUSMC's picture

Yeah - the former Marine in me caught that right away...

Commented on: Cable Marionettes
ergotoxin's picture

Thanks for the info, sounds like it's better to wait for the rulebook release before getting those...

Commented on: FAQ
PredatorYoungBlood's picture

hmm so anyone else noticed the books typo where a Major is way better then a Colonel?

Commented on: FAQ
PredatorYoungBlood's picture

you can probably estimate it from the advance rules comparedd to whats supplied.

rgard's picture

I've emailed them a couple of times asking them to look at my address in the pledge manager to make sure nothing is wrong with it.

No response yet.

Commented on: FAQ
Abjugardiel's picture

I am currently working on a 4 players map.
There will be 2 marines players, 1 alien and 1 predator.
Marines players are not allied, one is USCM Colonial Marines, the other Weyland Yutani. They are not limited in their troop choice (for exemple USCM player can bought Weyland commandos). Each Marine player have a Marine’s deck (yeah, I bought this game 2 times)
I changed the deployement area for each faction :
-Alien have limited by the scenario infested Tiles where to deploy
-Marines players have 2 rooms each
-Predators player have a second Predator Pod

Marines cost 15pts each (instead of 10pts) but the cost of their level up don’t change.
For a 200pts battle, only 1 troop type is required for Marine players and Alien player don’t need to take a HQ.

Soon, I will post the maps I created.

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