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Commented on: W.A.R. AVP?
Bogend's picture

The link rules are dated I believe October, So I would hope that some work has been done to them since that date. So just be aware before posting feedback. Middle of Feb will be the beta.

Commented on: W.A.R. AVP?
Bogend's picture

Its referring to the wargames rules which as of yet haven't appeared. They were due 60 days after the WZR2 rules were out, but have been delayed.

Bogend's picture

Is it this bit you were after?
Facehug (P) – Models hit in Close Combat must pass a Con
Test instead of an Armour Test, or lose one Wound. For
each Model removed from play by the Facehug (P) Special
Skill, the Alien player may instantly place one of his own
Alien Faction Models as long as the appropriate Model is
available. Models deployed in such a way are placed on
any, not Engaged, Infected Tile and count as having been
Activated for this Game Turn. After successfully removing
any Model from play by the means of Facehug (P), remove
the Facehugger Model as a casualty.

Bogend's picture

Absolutely outstanding news. Looking forward to next xmas already. Happy xmas to all of you at Prodos.

Bogend's picture

In my opinion Gacu666, other than the fact that stalkers don't have a special rule to ignore engagement, yes you did. A figure may only use one move action a turn. Disengaging is a move action, so you can't move into an engaged tile and then attempt to disengage from that tile, as that is two move actions.

I think part of the problem comes from the wording about disengaging. It changes from engaged to combat. If you change the word combat to "an engaged tile" it may help clarify this disengaged part. I also don't think the example on p14 helps.

At some point I would like to see some figures gain that ability, in fact in my house rules I have given Newt that ability so she can slip away from the aliens an use marines as kind of like a shield.

It also makes a big difference tactically if you look at when tiles count as engaged. For example figures without a base engage all surrounding tiles, meaning that you can't slip by them, you have to stop when you move into that surrounding tile. You can also stop figures disengaging by surrounding the engaged tile with your own figures, because you can't disengage into a tile containing enemy figures.

Bogend's picture

Having a look through the rules a tile with figures from more than one faction counts as an engaged tile, therefore to move off of that tile you would be required to make a disengaged test. None of the stalkers rules allow it to ignore the fact that the tile is engaged, not in the rule book anyway and I don't have the cards with me, their climbing claws only apply to fully occupied tiles and makes no mention of engaged tiles. However you may only make one move action for a model each turn and disengaging counts as a move action. So you can not move through a tile containing enemy figures you must stop in that tile. Relevant rules pasted below from the v2 rules.

Engaged Model – Models count as Engaged if they occupy an Engaged Tile.
Engaged Tile – Any game Tile is considered to be Engaged if one of the two following conditions is met.
• A Tile is Engaged if it’s occupied by at least two Models of opposing Factions.
• A Tile is Engaged if it is adjacent to a Fully Occupied and Engaged Tile occupied by the Models from at
least two Factions.
• Models without Bases automatically Engage occupied and all surrounding Tiles.
6.6.1 Disengaging from Engagement.
A Model can try to Disengage from combat and to do so it must spend one Action Point and pass a Close Combat Skill Test. If the Test is successful, the Model may be moved away from the enemy onto an adjacent Tile as long as it is not occupied by an enemy Model.
If the Test is failed, then the Model loses its Action and must continue to fight.
Disengaging counts as a Movement Action.

This is the way I read it anyway and the rules seem to back it up. Happy to be proved wrong.

Commented on: Foam solutions?
Bogend's picture

I use magnetic tape and have superglued a small earth magnet to the base of each figure. The tape I have stuck to the bottom of an old cassette tape box. Holds them well enough as long as the box doesn't get jolted. Case wise
the games workshop one is good as well as battle foam, who if I remember rightly do a set specifically for AVP, and Kr are also good quality. Of choice I would take the games workshop new case. The foam is not stuck down along its whole length meaning you can tuck those bases under it. Have a look on line and you will see what I mean. However it is possibly the most expensive of the ones I have mentioned.

Bogend's picture

Thank you. As I read your reply it made me smile, I was imagining the marine bunny hopping around singing.

Bogend's picture

Firstly I am not a prodos employee so these are only what I have heard on the different Facebook groups I am a member of.

The Sgt has gone out to Kickstarter backers with their wave two stuff so I imagine that it will soon be up in their shop.

There was also talk recently of multi part marines which again should be available soon. In the meantime there are some very nice conversions that people have done if you do a search some will come up.

The medic by the way is a female, therefore the slighter build.

Commented on: Cloaked \semi-cloaked
Bogend's picture

There is meant to be a clear resin predator at some point. One of those semi painted would look awesome as a cloaking predator.

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