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Commented on: Army Builder Files...
jtisdel's picture

Capitol
Pride and Profit

We are bringing the Capitol Way to the beta Army Builder data files.

[url]https://dl.dropboxusercontent.com/u/28931058/AB/wzr-2.4.b47.ab[/url]

Commented on: CTC is back
Feralzen's picture

Hi,
Thank you Assur and dunkelbrink for your interest in our magazine. Glad that you like the new look and mission. We have big plans for the magazine. We're planning a communication this week for the way forward and the following number.

You're welcomed to send us your ideas or content for the magazine at carteltacticalcenter@gmail.com
Or reach reach us directly on facebook!

Assur's picture

Thanks for help Feralzen.

I don't agree about the order of using paired weapons being irrelevant. On the Scorpion example: shotgun is used 1st and kills a few models that would provide cover for an enemy model which I then target with dart cannon (and resolve hits without the RS penalty for cover).

dunnagh's picture

That´s Andreas :-P Apart from that: thanks for posting that here ;)

Feralzen's picture

Hi thoughts I'd give you a hand. Posted your questions on Facebook where all the devs are. Here's an answer from one of them Andrea Micheel:

1) The ROA counts against targets within 12", so no.
2) This question will pop up in every game and will NEVER be solved by anyone I guess. Really: choose any method (weapon, head) and use it throughout the game consistently.
3) Fumble should not happen during armour tests or tests taken instead of an armour test.
4) if model 1 is dead, you can continue your attacks against model #2
5) it doesnt really matter as you can use it against the same target only anyway. So if the target still lives after shooting with weapon #2, continue, otherwise you just saved yourself some dice rolls
6) well, any singular infiltrator needs to be "within" any terrain piece, so has to be fully in it. You can spread your squad between multiple terrain pieces though.
7) yes, free pivot for normal models
8) set the cards aside and return them to play or remove them once its clear what happens to NCE
9) same answer as above. Against 1 target, so it really doesnt matter. If would matter only if a model had multiple template weapon

Commented on: CTC is back
dunkelbrink's picture

Yeah, really glad to see the return of CTC! I hope to contribute in some way in the future. Strategy articles and battle reports are always welcome, as are reports from actual tournaments and events.

Feralzen's picture

Hi thoughts I'd give you a hand. Posted your questions on Facebook where all the devs are. Here's an answer from one of them Andrea Micheel:

1) The ROA counts against targets within 12", so no.
2) This question will pop up in every game and will NEVER be solved by anyone I guess. Really: choose any method (weapon, head) and use it throughout the game consistently.
3) Fumble should not happen during armour tests or tests taken instead of an armour test.
4) if model 1 is dead, you can continue your attacks against model #2
5) it doesnt really matter as you can use it against the same target only anyway. So if the target still lives after shooting with weapon #2, continue, otherwise you just saved yourself some dice rolls
6) well, any singular infiltrator needs to be "within" any terrain piece, so has to be fully in it. You can spread your squad between multiple terrain pieces though.
7) yes, free pivot for normal models
8) set the cards aside and return them to play or remove them once its clear what happens to NCE
9) same answer as above. Against 1 target, so it really doesnt matter. If would matter only if a model had multiple template weapon

Commented on: CTC is back
Assur's picture

Yes, the new layout is nice. I never complained on the old one, but the new one is an improvement. I also like the idea of combining different games in CTC - WZR, MC RPG, Siege of the Citadel.

As for suggestions about content, I'd be happy to see the Traveller's Guide completed, WZR battle reports are also always welcome.

Edit: erratas and faqs would also make useful content.

Assur's picture

You are right, Widow's legs are too weak to support the body. So the solution is to support the body with something else. I put a resin tree stump under Black Widow's belly.

Commented on: Army Builder Files...
jtisdel's picture

The files require Army Builder 3.2.
:(

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